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 Post subject: o_lostDeport_b1 - playtest if you like. PostPosted: Fri Oct 24, 2008 1:18 pm  
The basic idea is to capture the surface becon at the end of the map.
You can try to sneek in on the left or charge the main walls.
The defenders can also reduce the lives of the attackers.

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here is the map.
o_LostDeport_b1.

I've given both teams very diferent things to do but I am not sure the map is going to balance.
Any suggestions?

Thanks.

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